A new Steam client has been released and will be automatically downloaded.
Downloads
Library
Server Browser
Steam Chat
Steam Input
Windows
Linux
A new Steam client has been released and will be automatically downloaded.
Steam Library
Steam Overlay
SteamNetworkingSockets
A new Steam client has been released and will be automatically downloaded.
General
Remote Play Together
Steam Input
Linux
A new Steam client has been released and will be automatically downloaded.
General
macOS
SteamNetworkingSockets
A new Steam client has been released and will be automatically downloaded.
General
Library
Chat Filtering
Downloads
SteamNetworkingSockets
Steam Overlay
Steamworks SDK
Linux
Windows
A new Steam client has been released and will be automatically downloaded.
Library
Soundtracks
A new Steam client has been released and will be automatically downloaded. This update has been re-released with a fix for EA Play on August 30th.
General
Library
Soundtracks
Steam Input
Linux
Vulkan Shader Pre-Caching
SteamVR
Steamworks SDK
A new Steam client has been released and will be automatically downloaded.
Note: This update has been re-released on July 31st![Newest steam vr update Newest steam vr update](/uploads/1/3/7/2/137237921/656005093.jpg)
Note: This update has been re-released on July 28th to fix an issue with launching games.
Note: This update has been re-released on July 24th to fix an issue with chat in certain games.
Note: This update has been re-released on July 15th to fix an issue causing web views to crash and reload in certain conditions on 32-bit versions of Windows and new installs of Steam.
General
Remote Play
Big Picture
Windows
macOS
Linux
A new Steam client has been released and will be automatically downloaded.
General
macOS
Steam Input
A new Steam client has been released and will be automatically downloaded.
Remote Play
Windows
Linux
Linux Shader Pre-Caching
SteamNetworkingSockets
Steam Input
SteamVR
The Steam library folder contains all of your installed games on disk. These folders need to be writable by all users in order to update properly. Sometimes these user permissions break and need to be refreshed. Navigate to your Steam - Settings - Downloads - Steam Library Folders - Right click on folder - Repair Folder. Verify Local Files. Sep 17, 2019 Steam's library update is here, and you can check out the new features for free by joining the platform's beta program now. Steam outlined some of the features implemented in the new library update.
General- Improved preallocation disk space performance when installing or updating content
- Improved performance of Steam overlay, macOS and Linux web browsers
- Fixed videos from youtube.com not starting automatically when browsed to
Downloads
- Fixed downloading for developers on some networks using local content servers
Library
- Fixed some game manuals opening inside of the Steam client instead of in the user's browser.
- Fixed shelf dropdown rendering from displaying without a background.
Server Browser
- Changes were made to harden the server browser protocol. Gameserver operators and anyone who writes custom clients that speak this protocol (A2S_INFO, S2C_CHALLENGE, etc) can read this post.
Steam Chat
- Fixed Windows issue where voice hotkey may be erroneously triggered if unset
- Fixed macOS issue preventing setting of voice hotkey when cleared
Steam Input
- Added support for PS5 Controllers to Steam Input including trackpad, gyro, lightbar, and rumble functionality
- Added a directional swipe mode for use with trackpads and gyro
- Improved support for games that use raw input for controllers
- Fixed the Xbox Series X controller showing up as 2 separate controllers
- Fixed controller input for some games using embedded Chrome
Windows
- Fixed unintentional overlay activation in Apex Legends after returning to the game via alt + tab then pressing shift
Linux
- Updated steam runtime to v0.20201203.1
- Improved the filtering of available compatibility tools in the game properties dialog
- Fixed launching of non-Steam games over Proton 5.13 (steam-runtime#287)
- Fixed games not getting stopped via the 'Stop' button in the client UI (steam-for-linux#7435)
- Added auto-migration of Steam libraries using the old 'SteamApps' directory casing to 'steamapps' when possible (Proton#4206). Users will be warned if the transition is needed but auto-migration fails.
- Improved how host LD_LIBRARY_PATH settings are picked up and transformed for the Steam runtime (steam-runtime#274)
- Improved host LD_LIBRARY_PATH support (steam-runtime#306)
- Fixed blank UI windows appearing at startup on some systems (steam-for-linux#7450)
A new Steam client has been released and will be automatically downloaded.
Steam Library
- Fixed custom logo position and size not working on first game page load.
Steam Overlay
- Fixed overlay performance issue with certain framerate/vsync combinations.
SteamNetworkingSockets
- Fix bug causing some Windows laptops to fail to connect with certificate errors.
A new Steam client has been released and will be automatically downloaded.
General
- Fixed remote code exploit in Chromium Embedded Framework freetype library (CVE-2020-15999)
Remote Play Together
- Fixed inviting more than one player to a game
Steam Input
- Improved support for games using Windows raw input APIs
Unity games using the Rewired plugin should upgrade to the latest release, version 1.1.36.1.
Linux
- Fixed Proton 5.13 on systems that do not define XDG_RUNTIME_DIR (steam-runtime#284)
- Fixed Proton 5.13 'Force Exit'
- Fixed Proton 5.13 sub-dependencies download bug happening on first install
- soldier runtime 0.20201022.0:
- Fixed libtheora performance problem (misconfiguration)
- libcapsule: fixed start failures caused by leftover NVIDIA driver pieces (steam-runtime#282 steam-runtime#275)
- steam-runtime-tools: pick the correct DISPLAY and XAUTHORITY, fixes Gnome+Wayland and related problems (steam-runtime#283)
- scout runtime 0.20201022.1
A new Steam client has been released and will be automatically downloaded.
General
- Fix videos failing to switch to fullscreen on Windows after a monitor connection/disconnection
macOS
- Fix Steam overlay causing crash at startup of certain OpenGL games
SteamNetworkingSockets
- Fixed bug causing SteamNetworkingMessages() to always return NULL
- Fix bug causing some Windows laptops to fail to connect with certificate errors.
A new Steam client has been released and will be automatically downloaded.
General
- Fixed the Steam Client window starting minimized when the client is run after first install on a Windows machine
Library
- Improved the alignment of controls in the play bar on game pages
- Fixed one instance where achievement unlock percentage was not shown on game pages
- Added Edit Review button to personal review on game pages
- Changed the context menu when viewing screenshots to browse to file if the screenshot exists locally
Chat Filtering
- Steam and games which leverage the Steam Text Filtering API now filter strong profanity and slurs shared by users you don't know, replacing them with hearts and asterisks. You can enable their display in the Community Content Preferences, where you can also customize what words are filtered, and whether to filter messages from Steam Friends. For more background on these features, read our blog post.
Downloads
- Changed download throttling setting to be a custom value in Kbps
SteamNetworkingSockets
- Fixed a crash bug if app shutdown exited very soon after starting, while SDR network configuration fetch in progress
- Fixed bug with certificates expiring on long running processes such as dedicated servers
Steam Overlay
- Fixed a crash when switching between Direct3D 11 and 12 or vice versa in Serious Sam 4
- Fixed macOS crash when certain Metal framework API's are used by game
Steamworks SDK
- Fixed some Javascript key fields not being set correctly by ISteamHTMLSurface
Linux
- Scout steam runtime v0.20200910.0
- Various correctness improvements to the runtime information tool (Help > System Information)
- Fixes to DNS resolution in container runtime mode
- Many improvements to robustness and shared directories when running in container runtime mode
Windows
- Avoid a crash or GPU reset hitting some Windows 8/8.1 users with certain GPU drivers when Vulkan shader cache tries to query support
A new Steam client has been released and will be automatically downloaded.
Library
- Fixed an issue where the game list is sometimes displayed much too wide.
Soundtracks
- Fixed a display issue with some track names when users were running in Brazilian Portuguese, Latin American Spanish, or Simplified/Traditional Chinese.
A new Steam client has been released and will be automatically downloaded. This update has been re-released with a fix for EA Play on August 30th.
General
- Added support for EA Play
- Fixed acquiring free DLC from Steam store using in-game overlay web browser
- Fixed bug that could cause Steam to crash at shutdown time
- Fixed runaway memory usage in steamwebhelper process when a corrupt proxy auto-config script is encountered
- Fixed bug that could cause Steam to hang at shutdown time
- Fixed game installation failing in certain cases when creating symbolic links
- Fixed Steam client account button formatting incorrectly when Steam Wallet balance changes
- Fixed a possible crash in Steam Overlay when taking screenshots in DOOM: Eternal
- Fixed Download Region being forced to “Argentina” in certain circumstances
- Fixed license issue with EA Play First Trial after full game has been purchased
- Fixed Steam client window initially showing as translucent rectangle when opened on a secondary display set to a different DPI value than the primary display
- Improved updating game content when disk space is low and another Steam library folder on a different disk is available
- Improved handling of game launches from executables or other launchers. This fixes several issues including the game not receiving the Big Picture version of the overlay even if Big Picture is active
Library
- Improved sorting for games with non-English titles
- Added the ability to dismiss a Play Next library suggestion
- Added Steam Points Shop link on supported games
- Added ability to grant Community Awards to Activity and Community feed content
- Stop displaying entries in a game's activity feed for friends that have been unfriended or blocked
- Games with manuals will now include a link to the manual in the Additional Content section of their game details page
Soundtracks
- Fixed an error where some tracks with localized Japanese names would show the international name instead of the localized name when running in Japanese
- Fixed errors with the display format and ordering of tracks with metadata when using the built-in music player
- Improved support for track, album, and artist metadata extraction from all supported audio formats
Steam Input
- Fixed an issue where Switch Controllers could lock up in games that send rumble off commands each frame
- Added an implementation of Jibb Smart’s Flick Stick. To use bind the right joystick to Flick Stick and the Gyro to Mouse.
- Added Flick Stick template configurations for PS4 and Nintendo Switch controllers
- Added support for using Flick Stick and Mouse Joystick modes with Steam Input API games
Linux
- Fixed 'Clear Download Cache' action having no effect
- Fixed a regression with transparent visual selection for SteamOS overlays and on-screen keyboard causing invalid rendering on NVIDIA configurations
- Fixed “STOP” button in the Library having no effect for non-Steamworks titles
- Fixed localization placeholder string appearing on the game launch dialog during Vulkan shader processing
- Fixed a bug where Vulkan shader processing could sometimes get stuck
- Reduced Vulkan shader processing memory usage with the AMD radv driver
- Updated fonts to fix vertical alignment
- Steam runtime 0.20200720.0
- pressure-vessel: bring host VDPAU and VA-API drivers into the container
- pressure-vessel: Improve mechanisms for comparing runtime libraries with host
- pressure-vessel: Choose a correct libgcc_s.so.1 and libxcb.so.1 for newer runtimes
Vulkan Shader Pre-Caching
- Fixed processing progress indicator display on game launch
- Now processes local source pipeline database on driver update
SteamVR
- Added check to automatically set SteamVR as the default OpenXR runtime if it is installed and nothing else is already set as the OpenXR runtime.
- Added check to automatically enable access to SteamVR from app containers (such as Chrome sandboxed processes and UWP apps.)
Steamworks SDK
- Removed sending duplicate lobby game data to the Steam backend for newer Steamworks titles
A new Steam client has been released and will be automatically downloaded.
Note: This update has been re-released on July 31st
![Newest steam vr update Newest steam vr update](/uploads/1/3/7/2/137237921/656005093.jpg)
- Reduced sensitivity of chat filtering in supported games
- lowered CPU overhead of some Steam Input API call patterns. This works around a performance issue in Death Stranding
Note: This update has been re-released on July 28th to fix an issue with launching games.
Note: This update has been re-released on July 24th to fix an issue with chat in certain games.
Note: This update has been re-released on July 15th to fix an issue causing web views to crash and reload in certain conditions on 32-bit versions of Windows and new installs of Steam.
General
- Fix Steam chat windows sometimes not showing when activated if the chat window was created during a full-screen game
- Removed the 'Music Details' menu option. Soundtrack content can still be accessed through the Library.
- Fixed an issue with repeated 'Friend is now playing' notifications when playing a game with a friend that is in Invisible mode or has their game library set to private.
Steam Download
Steam Input- Fix inverted Softpress activators firing when inputs are inactive.
- Add visualization of Softpress activator values in the configurator when adjusting the threshold value
- Improve the Mouse delta binding feature to allow for larger mouse deltas, this should allow for binding a controller action to a 180 degree turn first/third person camera games
- Add a Soft Press activator that triggers on a threshold for an analog value, allowing for an arbitrary number of analog threshold bindings. This activator is available under the Soft Pull binding slot for triggers and the Outer Ring binding slot for joysticks or trackpads and overrides the normal threshold settings for those binding slots when bound
- Added a relative mouse delta binding – this is useful for mouse/kb style games where you want to click on right click context menu option
Remote Play
- Fixed invisible I-beam cursor on some computers
- Added tooltips for the controller overlay buttons
Big Picture
- Fixed broken localization token for uninstalled games
- Fixed the overlay activating after taking a screenshot
Windows
- Fixed an issue where if the Origin overlay and Steam overlay were both activated over a game at once the windows cursor could get stuck drawn over the top of a custom in-game cursor
macOS
- Fix OS detection when running on macOS 11 beta. Steam will currently treat it as macOS 10.15.
Linux
- Updated 'scout' steam runtime to 0.20200604.0
- Improve security of the /tmp/dumps directory (used by the client to write crash reports - CVE-2020-13982)
![Steam Steam](/uploads/1/3/7/2/137237921/948636875.jpg)
General
- Fixed multiple issues around CS:GO and Dota 2 when running in China
macOS
- Fixed creating shortcuts that include non-ASCII characters
Steam Input
- Fixed regression related to dpad mode and user created deadzones
A new Steam client has been released and will be automatically downloaded.
Remote Play
- Added an option to share your IP address and attempt to establish a direct connection. The connection will still be relayed if NAT traversal fails or the relayed route is faster.
- Throttle downloads on the client while streaming, if that option is enabled in the Download settings
- Prevent downloads on the client while streaming, if 'Allow downloads during gameplay' is not enabled in the Download settings
- Changing Remote Play settings on the client will affect any current streaming sessions
- Reduced the cursor scale when streaming to mobile devices
Windows
- Fix reading battery levels on laptops. Low battery level notifications and the battery level indicator in the overlay will now work again.
Linux
- Updated 'scout' steam runtime to 0.20200505.0
- Fixes bundled zenity binary
- Show progress bar while updating pinned libraries
- Updated 'heavy' steam runtime to 0.20200512.2 with upstream library updates
Linux Shader Pre-Caching
- Added support for merging NVIDIA per-thread cache files after processing new Vulkan pipelines and after a game exits
- Adjusted core count of background Vulkan pipeline processing to a quarter of logical cores by default
- Changed processing tasks to idle priority
- Updated Vulkan layer API version
Update Games On Steam
SteamNetworkingSockets
- Improved routing for P2P connections
- Connections to the local user now go through internal loopback instead of being relayed over the Internet
- Fix crash bug when attempting P2P connection to self
- Fix bug causing excessive pings to be sent if connection starts timing out
Steam Input
- Fixed hang enumerating some rare USB devices on Windows
SteamVR
- Fixed hang on SteamVR startup on Windows 7
The PlayStation 5’s new DualSense controller is of course required to play on the new console and sports a number of new features like haptic feedback and adaptive triggers, but it can also easily double as a PC controller if you choose to use it that way. To make it easier for DualSense owners to use the gamepad on the PC, Steam has been consistently updating the Steam Client Beta over the past week with changes to bolster the DualSense’s capabilities when used on the platform. Those updates have already enabled features like rumble support when using the controller over a Bluetooth connection among other handy features.
We’ve already seen in the past that the DualSense controller is able to pull off some neat tricks when hooked up to a PC or other device, and slowly but surely, the Steam platform is adding support for most of the DualSense’s capabilities. Things like the adaptive triggers were designed specifically for PlayStation 5 games, so it’s unlikely we’ll ever see that feature enabled on Steam, but helpful features like gyro controls and the use of the trackpad are already supported.
Below you can find a list of the improvements made to the Steam Client Beta through several updates starting back on November 12th to see what’s already changed over time.
November 12th
- Added initial input support for the PS5 DualSense controller. Advanced features such as rumble, trackpad, and gyro are not yet supported.
- Fixed the Xbox Series X controller showing up as 2 separate controllers
November 18th 2018 jeep rubicon owners manual.
0comments- Added additional support for the PS5 DualSense controller including LED, trackpad, rumble, and gyro functionality.
- Added a directional swipe mode for use with trackpads and gyro
November 19th
Newest Steam Update Software
- Implemented rumble over Bluetooth for the PS5 controller
- Reduced rumble intensity for the PS5 controller
- Allow external audio based haptics while rumble is enabled on the PS5 DualSense controller
November 20th
- Fixed occasional dropped rumble with the PS5 DualSense controller
Newest Steam Update Games
Xbox controllers are often used on the PC platform via Steam and other launchers because of the natural support for them from Windows, but the DualSense is still more than a viable option for a gamepad, especially if it’s getting updates like these. Using it on the PlayStation 5 will always allow people to make the most of its features, however, like the ability to easily capture and share moments from your gameplay.